Tuesday, March 27, 2012

No more pictures.

So I haven't posted in awhile due to the fact that a friend visited from out of town and I didn't have much time to work on anything and, also, I'm working on things that aren't technically "visible", which i'll explain in a bit.

As far as no more pictures being posted of the game, this is due to the fact that for the few people that are interested in it, I don't want to give anything away as far as story line goes.

Currently I am working on getting the dialogue straightened out and written down as well as placing where the dialogue will be triggered in unity by making "sound walls", which are basically invisible trigger that once the player passes through will trigger the dialogue. I already know how to make them, all i need to do now is figure out the timing between each sounds wall and fine tune my dialogue to fit within those time frames and then record them accordingly. Thankfully I have my wonderful girlfriend, awesome cousin, and great friend all offering to help with recording dialogue. i also have completed the level design in blender but don't want to show it quite yet, possibly not at all. I will also have to work on some more 3d lettering, much like the pillars I have shown.

Last but not least I need to figure out the beginning menu, design work for logos and also how I will do the ending scene and the credits section which may differ a bit from normal credits. Also, I have an easter egg or two to hide inside the game.

Overall, I will be updating when these things are finished but won't go into much detail as far what exactly they all mean.

**EDIT** I need to get the music made and recorded as well. Lots of work.

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